# EOS Project Setup

## Video Tutorial&#x20;

{% embed url="<https://youtu.be/ZfEiSaxyR24>" %}

## Text Tutorial

### Step 1 - Setting Config File Values

Go to your project folder, then **Config** folder and lastly open **DefaultEngine.ini**

```
[OnlineSubsystemEOS]
bEnabled=true

[OnlineSubsystem]
DefaultPlatformService=EOS

[/Script/OnlineSubsystemEOS.NetDriverEOS]
bIsUsingP2PSockets=true

[/Script/Engine.GameEngine]
!NetDriverDefinitions=ClearArray
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemEOS.NetDriverEOS",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
```

Now, copy the above values and paste it in your DefaultEngine config file.

{% hint style="danger" %}
Make sure, we have no dual entries for any config line.
{% endhint %}

### Step 2 - Enabling plugins

If you bought the plugin from [Marketplace](https://www.unrealengine.com/marketplace/en-US/profile/Betide+Studio?count=20\&sortBy=effectiveDate\&sortDir=DESC\&start=0) (❤️ Thanks a lot if you did it), then add the plugin to your engine version and enable the plugin. :smile:

<figure><img src="/files/ep6KbguTvFtycrbpmlmH" alt=""><figcaption></figcaption></figure>

You also need to enable Online Subsystem EOS (even if you are using [Modified EOS Subsystem Plugin](/eos-integration-kit/modified-eos-subsystem-plugin.md))

<figure><img src="/files/t9hbSIvhVLcRUHjImlKg" alt=""><figcaption></figcaption></figure>

### Step 3 - Setting up values

This is same as from the default settings so the values will be same.

[<mark style="color:yellow;">More info on settings.</mark>](https://docs.unrealengine.com/5.1/en-US/online-subsystem-eos-plugin-in-unreal-engine/)

<figure><img src="/files/o6GTW27MWDQrggR73Wpg" alt=""><figcaption><p>Values to be set <span data-gb-custom-inline data-tag="emoji" data-code="1f604">😄</span></p></figcaption></figure>

## Thank you!


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