Player Storage
The Player Data Storage Interface enables developers using Epic Online Services (EOS) to save encrypted, user-specific, game-specific data to cloud servers.
More info on Player Storage - https://dev.epicgames.com/docs/game-services/player-data-storage
Save Player Data
The Set Player Data
Blueprint node allows you to save player data from a cloud storage service that is Epic Online Services.
Get Player Data
The Get Player Data
Blueprint node allows you to retrieve player data from a cloud storage service that is Epic Online Services.
More Info on Save Game Objects
Last updated