Player Storage

The Player Data Storage Interface enables developers using Epic Online Services (EOS) to save encrypted, user-specific, game-specific data to cloud servers.

More info on Player Storage - https://dev.epicgames.com/docs/game-services/player-data-storage

Save Player Data

The Set Player Data Blueprint node allows you to save player data from a cloud storage service that is Epic Online Services.

Get Player Data

The Get Player Data Blueprint node allows you to retrieve player data from a cloud storage service that is Epic Online Services.

More Info on Save Game Objects

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