EOS Integration Kit
  • 👋Welcome to EOS Integration Kit
  • EOS Project Setup
  • Modified EOS Subsystem Plugin
  • Authentication
    • with Account Portal
    • with Persistent Auth
    • with Epic Launcher
    • with DevTool
    • with Device ID
    • with Steam
    • with Google [Android]
    • Logout
  • Sessions
    • 📺Setup Video
    • Lobby Vs Sessions
    • Create Session
    • Create Lobby
    • Find Sessions and Lobbies
    • Destroy Sessions
    • Join Sessions
    • 🤖Dedicated Server
  • Storage
    • Player Storage
    • Title Storage
  • Statistics
    • Set Player Stats
    • Get Player Stats
  • Store
    • Get Store Items
    • Purchase Item
    • Get Owned Items
  • Extra Integrations
    • 👽PlayFab Integration
    • 🥰EOS Voice Integration Kit's Integration
  • Extra Functions
    • GetPlayerNickname
    • GetLoginStatus
    • Get UserUniqueID
    • Get ProductUserID
    • Get EpicID
  • Development Stage
    • 😌Implemented Features
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On this page
  • Save Player Data
  • Get Player Data
  1. Storage

Player Storage

The Player Data Storage Interface enables developers using Epic Online Services (EOS) to save encrypted, user-specific, game-specific data to cloud servers.

PreviousDedicated ServerNextTitle Storage

Last updated 2 years ago

More info on Player Storage -

Save Player Data

The Set Player Data Blueprint node allows you to save player data from a cloud storage service that is Epic Online Services.

Get Player Data

The Get Player Data Blueprint node allows you to retrieve player data from a cloud storage service that is Epic Online Services.

More Info on Save Game Objects

https://dev.epicgames.com/docs/game-services/player-data-storage