Lobby Vs Sessions

Here's a brief overview of the differences between the two:

  1. Lobby: A lobby is a virtual gathering place for players who want to play together in a multiplayer game. Lobbies allow players to create, join, and manage groups before starting the actual game session. They often provide options to invite friends, chat, or customize game settings. EOS offers a Lobby system that simplifies the process of creating and managing lobbies for developers.

Key features of Lobby:

  • Player-controlled: Players can create or join specific lobbies and invite their friends.

  • Social experience: Lobbies enable social interactions like chatting, voice communication, and friend invites.

  • Customizable settings: Developers can provide in-game options for players to adjust before starting the game, such as choosing maps, game modes, or rulesets.

  1. Matchmaking Session: Matchmaking is the process of pairing players or teams with similar skill levels, ensuring a more balanced and enjoyable gaming experience. EOS provides a Matchmaking system that helps developers create efficient and fair matchmaking algorithms for their games.

Key features of Matchmaking Session:

  • Automated: Matchmaking is typically managed by the game server, and players are automatically placed into appropriate matches based on various factors.

  • Skill-based: Matchmaking systems often consider player skill, game statistics, or performance metrics to create balanced teams.

  • Quick play: Matchmaking allows players to quickly find and join games without having to manually search for lobbies.

  • Scalable: Matchmaking is designed to handle a large number of concurrent players, making it suitable for games with massive player bases.

In summary, a Lobby is a player-controlled pre-game session where players can gather, socialize, and customize game settings, while a Matchmaking session is an automated system that pairs players or teams based on skill or other factors to ensure a balanced gaming experience. Both systems are important for creating engaging and enjoyable multiplayer experiences, and EOS provides developers with tools to easily implement them in their games.

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